
The Dark common. Targeting was part of Magic from the very beginning, and Alpha classic Fireball even introduced the concept of multiple targets. The Dark, however, was the first set to feature spells and abilities with exactly two targets: blowout common Ashes to Ashes, its artifact-hating counterpart Dust to Dust (referenced by Time Spiral’s Return to Dust), and the activated ability of the regrettable Sorrow’s Path.

Portal Second Age common. The Portal sets???the original Portal in particular???are much-maligned for their attempts to make the game easier to learn. While the dagger and shield symbols next to power and toughness didn’t stick, and the substitution of the word “intercept” for “block” was confusing at best, there was one important innovation in Portal that’s often overlooked: Portal creatures, in 1997, were the first to feature the word “Creature” on their type line, and Portal Second Age, in 1998, used “Creature ??? [type]” technology nearly a full year before it was introduced to the wider Magic world in Sixth Edition.

Lorwyn common. Known in design, rather straightforwardly, as Kithkin Balloon Team, Kinsbaile Balloonist started life as a Scout rather than a Soldier. The implied flavor was that the kithkin takes others up in his scouting balloon. Scouts, however, proved not to be a supported class in Morningtide, so it was mechanically preferable for the card to be a Soldier. The art concept came to the rescue, getting both ideas into one piece: “Show a kithkin balloon pilot reaching a hand down to a kithkin scout on the ground. The pilot is giving the scout a lift.” That scout, of course, could be anybody???from Amrou Scouts to Axegrinder Giant.
Новости сайта MTG.RU
Дмитрий (Flossi) из Астрахани прислал информацию о том, что в городе уже несколько месяцев работает новый MTG-клуб “Empire”. Среди прочих координат для связи, есть и сайт с информацией о текущих турнирах.

Lorwyn uncommon. In many societies, hurling hot tar at a returning comrade would be considered rude, even hostile. Lorwyn’s boggarts, however, consider new sensations more important than basically anything else, and as such, are eager to share an exciting new experience???such as being hit in the face with hot tar???with others of their warren, particularly a respected Auntie. In fact, not doing so would be considered a crime. For more about boggarts, read Doug Beyer’s Bog is for Boggart.

Morningtide common. There are many flavor reasons in Magic for cards to temporarily gain flying, from Flying Carpet to Goblin Balloon Brigade to Stone Giant. Coldsnap’s so-called “Jump Knights” (Stromgald Crusader and Order of the White Shield) are simply shown riding flying mounts, but Order of the Golden Cricket, like the older Vodalian Knights, hearkens back to the flavor of one of the very first cards to grant flying until end of turn: Alpha’s Jump.
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До конца марта компания “Мир Фэнтези” проводит первый набор фрилансеров в Школу Демонстраторов Magic: the Gathering в Москве. За подробностями предлагается обращаться к Евгению Баженову.

Morningtide rare. Lorwyn’s boggarts are famed for many things???their unusual?weapons, their sensory mania, their amusing?stories, and of course their wacky?shenanigans. Above all, however, as Auntie’s Snitch demonstrates, they are a race of truly?outlandish???often living???headgear.

Time Spiral common. Like many cards in Time Spiral, Amrou Seekers is a nod to not one but two older cards. “Amrou” refers to Legends‘ Amrou Kithkin, the first of its kind, while “Seeker”???along with the card’s “white fear” ability???refers, of course, to Seeker, also from Legends. Like Time Spiral’s other Kithkin, Amrou Seekers is also there to help provide cross-block synergy with Lorwyn.
Новости сайта MTG.RU
Wizards of the Coast планирует выпустить сразу два проекта для PC, Xbox и MAC на основе коллекционной карточной игры Magic: The Gathering.
http://www.ag.ru/news/19-02-2008#17762

