
Apocalypse uncommon. Designing gold cards is all about looking for where the colors in question either overlap or are opposed. The opposite effects of this split card inspired the idea for Orzhov Pontiff during Guildpact design.

Apocalypse uncommon. Designing gold cards is all about looking for where the colors in question either overlap or are opposed. The opposite effects of this split card inspired the idea for Orzhov Pontiff during Guildpact design.